[May 9th, 2006 E3 update]
Alright. The first day of E3 2006 is over. And with it we have a whole new slew of information.Twilight Princess will be released in two versions: one for Gamecube, one for Wii(Wii is now the official name for the Revolution) Wii controllers will have built in speakers in the center. PS3 is going to cost $499 and $599 PS3 controllers will have motion-sensing technology PS3 controllers will not have shock due to interference with the motion sensing technology There is a new Twilight Princess video(GCN version), as well as a demonstration video(Wii version), click here to see them both Wii, and both versions of Twilight Princess will be launched at the same time in the last quarter of 2006 So let me start out by saying that Twilight Princess is looking amazing. The graphics are looking incredible, and I think that the speaker in the Wii controller is a great idea-only if Nintendo does it right. It will certainly be annoying if the sound quality isn't good. But like the demonstrational video shows, the noises of a bow being pulled back and released, as well as the sound of the arrow flying coming out of the controller, and then transferring to the television is a very good idea. It can really enhance gameplay by making it much more realistic. The gamer now can actually get a sense of "distance" from the screen.
I'm not going to cover more from the two videos, I'll let you view those on your own.
Most people don't mind it, but I find the fact that there will be two versions of Twilight Princess rather alarming. First off, when discussing the game, people are going to have different responses, because if the versions they're playing are different, then their experiences are going to be different. Players who also want to own the entire Zelda series will have to buy both versions.
Talking about Wii's functions in a Zelda related way, it was shown today that the Wii exclusive features so far for Twilight Princess are the Hookshot, Fishing, the Bow, and of course, sword fighting. Most of these were to be expected anyway :P
For those of you who don't know, both Wii controllers have their own independent motion sensing, which really will enhance gameplay. Another good thing is that we can say goodbye to inverted shooting, now it's simply "point and shoot".
A bit was mentioned regarding Phantom Hourglass(heh, I haven't mentioned this yet either. It's the new DS Zelda game). Only that it picks up where Windwaker left off. Go crazy all you timeline people.
I know this update seems kind of disjointed---but that's the way all the E3 updates are going to be. At the end, I'll provide an analysis of everything I can think of :P
I'll keep updating this same post as the week continues(latest updates at the top) so that everything can be easily read together at once.
[/May 9th, 2006 E3 update]
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5/9/2006; 4:39PM; InformeroftheSages
Alright. The first day of E3 2006 is over. And with it we have a whole new slew of information.
I'm not going to cover more from the two videos, I'll let you view those on your own.
Most people don't mind it, but I find the fact that there will be two versions of Twilight Princess rather alarming. First off, when discussing the game, people are going to have different responses, because if the versions they're playing are different, then their experiences are going to be different. Players who also want to own the entire Zelda series will have to buy both versions.
Talking about Wii's functions in a Zelda related way, it was shown today that the Wii exclusive features so far for Twilight Princess are the Hookshot, Fishing, the Bow, and of course, sword fighting. Most of these were to be expected anyway :P
For those of you who don't know, both Wii controllers have their own independent motion sensing, which really will enhance gameplay. Another good thing is that we can say goodbye to inverted shooting, now it's simply "point and shoot".
A bit was mentioned regarding Phantom Hourglass(heh, I haven't mentioned this yet either. It's the new DS Zelda game). Only that it picks up where Windwaker left off. Go crazy all you timeline people.
I know this update seems kind of disjointed---but that's the way all the E3 updates are going to be. At the end, I'll provide an analysis of everything I can think of :P
I'll keep updating this same post as the week continues(latest updates at the top) so that everything can be easily read together at once.
[/May 9th, 2006 E3 update]
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5/9/2006; 4:39PM; InformeroftheSages